A model lacks sophistication when only basic modeling techniques are applied such as extrude, lofting and the symmetry modifiers. To add detail to shapes and enable more complex shapes to manifest, it will require the cut and remove tools.
The cut tool allows the user to select an edge and place extra edges into that face, which effectively adds another face to the object. It cuts the face into a smaller one. More than one cut can be applied to one face. This effect can be very useful if the shape of an arm for instance was being created out of the side of a box.
The remove tool, on the other hand, allows for faces to be deleted to leave a gap. This can be useful if the desired effect is to be able to see inside the object. Alternatively, one object might be attached to another using the bridge tool and bridge the two holes together.
Overall, these are some very useful tools that will be incorporated into the modeling of any objects created in the future.
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